Wave Data
Description
The Wave Data class contains values used in multiple Motion Effects to adjust how big the changes that the effects produce are, and how fast they happen.
Tweaking the data
The primary way FP Motion uses the Wave Data values is to create waves to create sine waves, which makes the amplitude and rate values work as the height and the speed of that wave.
When changing what a wave looks like, the amplitude changes the height in different axes, making it possible not to produce any change in those.
The rate value changes the speed of the wave on a particular axis, making it possible for the developer to change the waves independently of each other.
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