All notable changes to this project will be documented in this file.
The format is based on Keep a Changelogarrow-up-right, and this project adheres to Semantic Versioningarrow-up-right.
Effect improvement: Shooting, Falling, Sprinting, Idle(Breath)
New demo scene.
Pivot system.
Integration with Easy Character Movement.
New ControllerDataSupplier script. Rids your controllers of FP Motion boilerplate.
Simple changes to the main weapon settings.
First Release.
Last updated 5 years ago